3D Toolset

I’m mainly working with 3DS Max and Houdini, in which my FX workflow in 3DS Max is heavily based on plugins like PhoenixFD and tyFlow. For lighting, shading and rendering I prefer VRay, but I already started to work with Karma in Production. In the past I was also using Realflow and the 3DS Max Plugins Frost, FumeFX, Krakatoa, Stoke, XMesh and Rayfire.